BiB//D:_R PPoC 3D Developer Update
「おしらせ」
I am aware that my game may be unoptimized or unplayable on certain systems, if you have tried to test the game and it does not run please let me know in my user feedback form.
I would like to try further optimizations to see if its possible to get my game world in a stable condition but luckily I do have a failsafe. I’ll do more internal testing with more optimizations on 3 systems I have here at home, but if need be I’ll be consolidating to the games planned interior hubs within the Deepwoods and do away with the cave/open world segment.
for reference ill be testing on:
PC (Very high-end)
Windows 11
RTX 4090
Ryzen 9 7950X 16-core, 32 Logical Processors, 4501 Mhz
64GB RAM
Laptop (high-end)
Windows 11
RTX 3050
Ryzen 5 6600H 6-Core, 12 Logical Processors, 3301 Mhz
32GB RAM
Laptop (low-end)
Windows 10
GTX 1050 ti
Intel Core-i7 7700HQ 4-Core, 8 Logical Processors, 2808 Mhz
8GB RAM
UPDATE
Internal testing shows that the game will run even on my low-end, albeit at choppy frames. This makes optimization sound more viable but I could still do with some outside feedback.
Get BiB//D:_R PPoC 3D
BiB//D:_R PPoC 3D
A short proof of concept project for college 3D game design
Status | Prototype |
Author | 狐火の夜 |
Genre | Adventure |
Tags | 3D, Atmospheric, Female Protagonist, Godot, Indie, Prototype, Sci-fi, Short, Singleplayer |
More posts
- BiB/D:_R PPoC 3D Finals ApproachMay 14, 2024
- BiB//D:_R PPoC 3D Extended Demo UpdateMar 17, 2024
- BiB//D:_R PPoC 3D Optimization PassFeb 29, 2024
- BiB/D:_R PPoC 3D RELEASEFeb 23, 2024
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